Really try to hit them every day if you can. how to find others to play with who are in the same world on the same server. In other words, it all boils down to your own preference, or whether you like human or elf design better. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Keep running 3 hr productions, even in the overnight. are also in this chapter for real-time help, sharing, and fun? If you dont have at least 10 willows, build more. You could say that you cant say city builder or base management without social. Elvenar has its own share of social features, and these include joining a fellowship, which is the games equivalent of guilds or alliances. Use spells to increase culture, request people to boost main hall. Make sure youve scouted the other province and checked their troops that should allow you to send the right troops who can easily overwhelm the enemy army. Unofficial Fan Site. This site is not affiliated or associated with InnoGames or Elvenar in any way. Join the Facebook group for Elvenar players! Its more casual than it initially appears to be, but that doesnt mean it doesnt deserve its own detailed guide. Elvenaris a trademark of InnoGames GmbH. Question - guest race guide | Forum - Elvenar International But hey, its possible that things will change. By now you may be finding it trickier and trickier to hang onto enough mana. There is only one building that produces Elvenar, Humans and Elves, codename GR Pop: There are no upgrades, so what you see is what you get. Click the image below to start. When you have a day where youll have more time to play, set your workshops on a longer production run; 9 hrs or even 1 day. Once you have enough orcs for all your workshop upgrades (4600 total for each workshop to go up 2 levels) and a few more for training orc warriors and negotiating, slow down orc production. This page was last edited on 8 February 2023, at 19:34. Knowing how to revive the souls of the lost races is not enough! https://en.forum.elvenar.com/index.php?threads/copying-messages-chat-mail-workaround.1821/, 6-8 workshops. In orcs, supplies, coins, and population! The choice between residences and workshops will be unique to each player, but if you have enough of a population surplus to upgrade at least a few workshops, go for those first; they change size and shape! Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. Too bad this is utterly useless wonder for when youre NOT doing chapters. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. If you are one who likes to carry a lower number of workshops, you might even consider adding 2 or even 4 additional level 1 workshops just to have more chances to collect the 2x advanced tools quest if thats something you have the time to take advantage of. As you can see, we will only need mana and ascended T7/A1 goods for that. Four additional levels will be added for one manufactory tier: for Woodelves chapter, this is tier 1 manufactories. The first upgrade carries a pretty healthy population requirement, but the next upgrades are a little easier. Yep, lets continue previewing Elvenar Chapter 18 chapter. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. Falling behind on storyline quests can create very challenging situations! Build at least 3 forest fabrications as soon as you are able to. but it slowed down a lot during the first guest races, by chapter 9 it had to be . However, for reasons yet shrouded in mysteries and secrecy, all races but Elves and Humans disappeared. Elvenar Fairies Chapter Guide - gemsofknowledge https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur, Once you can build small ships, sell the big ships and build as many small ships as you can of each type, at least one attached to the flag ship. The missions, while very effective in ensuring youre always caught up, tend to ignore research at some point in the game, but thats one occasion where you can work outside the parameters of your missions and start trying to unlock new buildings and new forms of technology. Anyone whos played city building or time management games might have a good idea of what to do those who may be concerned about tactical strategies on the battlefield can rest easy, as theres no PvP fighting mode where you have to match wits with a real player from anywhere around the world. The workshops are expensive! Here you need to link settlement buildings with portal using settlement streets (same as back in e.g. The first quality, coming from Marble, Steel and Planks Manufactories, will be introduced in this chapter. They are expensive in supplies, and you wont need as many as you did for the Orcs & Goblins chapter. Youll need some non-trivial amounts starting from L2, so depending on how easy/difficult it is to get it, this might be a problem. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. Check your notifications regularly for more gold hands from your neighbors who have visited you. So the whole setup is very similar to how Advanced Trader produces seeds and unurium. I was wrong. Even ascended goods are probably fine, even though it is not certain at this point. Visit the Elvenar Facebook Group You cant do that with Portal, but you can in theory rush it with time boosts but this is unlikely to be sustainable. It is used to educate and share information, to improve the player's game and have more fun! Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! Heck, even if you do already have 10, build more. From this chapter forward, you will have access to a new category of goods: Ascended Goods. Welcome to Elvenar! Notice how the forest glade is quite a ways into the chapter, before the main hall research. This chapter is quite enjoyable for most players, especially with such a nice and easy smooth beginning to ease into the new kinds of buildings well be using, now. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. You can also check up the post about upgrades that are coming up. It is possible that requirements are going to change, or that I have made a mistake. So here is how guest race production setup looks like: This looks more complicated than production cycle for Chapter 17. For a better experience, please enable JavaScript in your browser before proceeding. Instead, each slot production time drops as the levels go up. Each province will have their own negotiation requirements, which could mean trading some common currency, or maybe providing some tools or other materials. Elves dont have as much of a layout challenge as humans do, but their first upgrade will require a lot more population to catch up to the new size of 18 squares compared to 10. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. Join the WoodelvesChapter Chat, sponsored by the admins ofGems of Elvenar. GR Pop buildings will produce Elvenar, Humans and Elves (capped resources). We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. If mana really is the bottleneck, BTG 30 can effectively cut the time spent in C18 in half. Youll need to have many mana tears produced by the time you unlock the grafting sites. But this is something you should only do if youre flush with currency or in need of catching up; otherwise, you might as well tough it out and wait, because those coins can be used on other, better things in Elvenar. Chapter 16 Guest Race: 'Embassies' | Facebook So well see. Elvenar Quests - gemsofknowledge I have a bumblebee at level 31. Get familiar with it early to set yourself up for success Apply as many culture spells as you have items clicked. Youll want to ensure you have or can create space for 4 planks grafting sites. Thats right, the more there are intermediate stages in production, the better BTG looks like. In other words, attacking multiple times to weaken another provinces army so you can easily destroy them just wont cut it. And at most, youll need ~1,400% worth of PPs for the whole chapter. If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. You can see exactly how much you have, how much you, lose, and when you will lose it by hovering over anywhere. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. I may make another post about upgrades that are coming up. And if you can, there is absolutely no reason to build any of these except perhaps if there are any quests for that (for those who care). This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. The research path doesnt follow the standard linear progression for this chapter. And even for players who have built everything else which is more useful, nowadays you dont just commit space and extra KPs you have to contend with increased squad sizes in tournament and the Spire. You must log in or register to reply here. Maybe, maybe not. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. The Elvenar (preview).. at least it is in my browser. Of course, the Fairies are quite displeased with this fact and want to stop them. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. It is completely replaceable with Portal Profits. Goods Possible solutions: Use shortest production runs possible, focus on boosted factories only and trade, request fellowship help, use spells on factories, complete encounters for boosted relics to increase production, build more boosted factories either temporary or permanent. The higher Mana balances you need to hold, the higher you need your Mana production to be. Like us now! And finally, green items are basic resources that are used as inputs into this whole production engine. You also get a culture bonus that will help you level up and progress faster in the game. Wait at least until after the decay time, but before the maximum accrual time if you can. For instance, they can use the masks to appear in a humanoid shape to interact with other races. So here is how L1 production looks like (with no other boosts). So this is it for now. You could upgrade factories but mointor what goods this uses as it might use the goods you are saving. We get new culture that produces Mana and must be connected to a road. New Chapter: The Embassies! - Elvenar Gems of Knowledge These advanced creatures thrive on everything natural, and you will find that they can build the most amazing things in and from nature. The information on this site is intended to help and encourage Elvenar players. Unofficial Fan Site. Even at 5h queue most people will have some slippage, at least overnight. And as a bonus tip, Elvenar does not offer grinding or replaying when it comes to battles you have only one chance to win the battles, and further skewing things against you is the fact that enemies that are defeated will get their health back. You have plenty of time to work on building and producing Mana, and then Mana decay will start to become very important! In this chapter, we get many new types of buildings. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! This site is not affiliated or associated with InnoGames or Elvenar in any way. It is a growing document - please feel free to send me suggestions and corrections!! but completely separate game with a unique world map, ranking, players, fellowships, etc. The supplies really add up when you quest before you hit the map when you can collect the 4 encounters (8k supplies), complete a province (4k supplies) and the gain 4 relics (6k supplies). It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. As a result, they discovered a way to visit other dimensions, where the souls of the lost races are roaming and figured out a way to revive them. Chapter 17 Guest Race is here: 'The Traders of Unur' | Facebook It still might take a while to get to the max upgrade. I certainly dont plan on building any. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. Construction costs are mostly fine. Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. Play now, and help us take Elvenar to new levels of excellency! You can find Scrolls of Guest Race Information Knowledge in this thread. As soon as youve produced the resources to do so, upgrade the forest glade. Complete quests. And yeah, we get dimension changes with every single upgrade. Jan 28, 2022 #1 Paula has produced this very nice beginner's guide to Elvenar. And by base we mean mana and ascended goods (T7/A1). You only need the items produced in the grafting sites to upgrade the forest fabrications. Of course, you shouldnt ignore the upgrade process, because what good are your buildings if you cant even upgrade them and make them more productive? Or not. This will get increasingly difficult throughout the Woodelves chapter as the required amounts get higher and higher. Are you on Facebook? All those need to be researched in the Tech Tree. If were really lucky, it may even be for the better! This is annoying, but given that we have settlement streets to connect its not that bad.
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