Now it says cannot transport to non naval base location but there is a naval base #6. Is it suspicious or odd to stand by the gate of a GA airport watching the planes? I tried to invade Malta but my 8 troops always got it's ass kicked despite artillery, air and naval superiority there by angry Brits. Port: Amount of supply requested of the hub, and shows paths to any ships that may be drawing Hub (but not State) supplies from the port. Hub, population and infrastructure elements will be allocated based on the proportion of the states provinces owned by each side, while state supply from victory points is provided to whoever owns the provinces containing those victory points. How to disable naval transport on an army or at least in general. I believe you do require Air Superiority for this to work. So, I went back to the first save I have for this game -- no luck, can't move troops still. Checking an area to see whether the heatmap shading is due to mostly hub or state supply will provide a clearer indication of the effective supply in the province if more forces are moved into the state in other provinces. As well as the base model train, two other train models can be researched over the course of the game. As Japan, this is completely game breaking. Supplies are not produced, but rather the level of supply in a province represents a support capacity (it could be thought of as a soft stacking limit). change to a bright green color (bright yellow if there is a 5% to 50% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port, bright red if there is a > 50% to 100% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port ). If it is from the harbor of a puppet you have to call the puppet into the war. I havent tried naval invasion yet but I would assume you can just move troops onto enemy beaches fine. Question. These essays by scholars from six nations offers contributions to the understanding of Stalinist terror in the 1930s. Right amount of troops (controlled by your transport tech). We print these paperbacks as a service so you don't have to. Make sure they're idle when it is recreated to be sure. The naval invasion order disappeared which meant I had to then set a new naval invasion order to try and get more units across, with the obligatory delay., What did I do wrong? So I'm playing a Hungary and have taken over Yugoslavia and mainland Greece and want to invade Crete (I am also at war with the Western allies). The rate at which it drops varies, but it should enable a division to operate for 2-3 days at full supply efficiency even if the province it is in is not fully supplied, before the stored supply drops below 100%. (MtG did away with the manual rebasing of a specific home base from which to calculate range.) There is no conversion time, however, for supply hubs. I just need to have some in the harbor ? Suggestion for improvement of UI for naval transportation from friendly to friendly area: Suggestion for improvement of UI for naval transportation from friendly to friendly area. 7. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. New comments cannot be posted and votes cannot be cast. Talking about reinforcements and non aggressive movements. Naval units don't participate in the land unit supply system. Bright (light) blue: there is a large amount of available supply, Dark blue: there is a small amount of available supply. I get the same . It may not display this or other websites correctly. Double standards. If there are less trains than the network requires, there will be a reduction in hub supply available to divisions drawing it. How do I transport units over sea? To run at full efficiency, supply networks need trains for rail connections, similar to the requirement of convoys for naval connections, with the amount of trains related to the amount of hub supply required from each hub. John Paul The Great Catholic University Alumni, Few games I had naval invasion bugged out and wasted a lot of time searching around what I was missing, no matter what I did it wouldn't start. However, supply flowing from a province in a level one infrastructure state to another bordering province in the same level one infrastructure state, will flow as if it was level one infrastructure. As Japan, this is completely game breaking. Now, that doesn't work, even on loading. Both ports and supply hubs are constructed using the construction interface, shown in the screenshot below. I had no idea what I was getting myself into. This obviously requires a navy. rev2023.3.3.43278. Each level of rail connection increases the supply of a hub by 5, to a maximum of 35. if connected by river, the supply hub is considered to have a level 1 connection. The most important and complex element is the system of supply, which was overhauled in version 1.11 (the Barbarossa patch). You can't just move troops to an enemy port, the only way to do that is a naval invasion. I have been previously moving divisions around freely, from Japan to Korea, the Caroline islands to North China. How to score victory against government in exile? How do I align things in the following tabular environment? A fine book: meticulous, judicious, incisive. Assigning too many . This will make the troops transport across the water. Tooltip says: "There are no units assigned to this order.". By Posted split sql output into multiple files In tribute to a mother in twi Air doctrine is a technology group that allows a nation to specialize the way its air force conducts air warfare. If control of a state is split between two countries at war with each other, the amount of state supply will be split in two. For instance, I set up an amphibious invasion plan for a port along the southern coast of China. scatterbrain2015 2 yr. ago. You must then click Another province with a Port/Naval dock that has NO land connection avaliable. So, drop them behind enemy lines for the best effect. Allied divisions share hub supply with divisions of the host country, but the host country divisions will probably be a bit better supplied as theyll be able to access whatever state supply is available as well. The supply mapmode shades each province by its supply situation. To transport them between friendly ports, have them first move to a province with a port, and then order them to move to another port province by clicking the harbour icon (the anchor). hoi4 cannot transport to a non naval base. A comprehensive account of the Iran-Iraq War through the lens of the Iraqi regime and its senior military commanders. Press question mark to learn the rest of the keyboard shortcuts. Note, however, that the speed of equipment resupply is not affected by a divisions supply state (but if a division has low supply they will experience constant attrition for as long as this is the case, which may prevent a division from reaching its full equipment levels). Valve Corporation. I click the green "go", the arrows on the plan route move (normally they are stalled if something is wrong), and the troops sit there at the origin ports. In this particular instance once the naval attackers landed, I gave the army a new order to attack inland. Unable to Stream Audio via OBS Studio for HoI 4. No problem. Armoured trains have a significantly higher production cost of 105 MIC, so are much more expensive than the starting train and more than double the cost of the austerity train. That wikilink posted by safe-keeper is good. Mostly only subs and tradeships. I have set everything up and can see the arrow going to the target but I just cannot assign any divisions. To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. The purpose of the focus group is to understand how a player new to HoI4 would expect to conduct a naval invasion. I think setting up the actual naval invasion order is pretty straightforward. There seems to be a disagreement among the posters in the above link, one saying you need transports (bottom of ship list), and another saying convoys suffice. That Developer of Naval Invasions enrolls brand new players (or even non-gamers) into a focus group. Interactive corporate website. Purple: there is a small amount, or no available supply, but there are no units suffering from the effects of low supply in this province. 1.0 = no bonus. Arqade is a question and answer site for passionate videogamers on all platforms. You may have to delete the order, move them, bring them back, and recreate the order. I have 50 ships between the Yellow Sea and East China Sea, with 100% supremacy in both. Edit: not talking about invasions. The total draw on the supply capacity of a supply hub. Follow Up: struct sockaddr storage initialization by network format-string, Short story taking place on a toroidal planet or moon involving flying. This is the first attempt to understand the full scope of the USSRs offensive biological weapons research, from inception in the 1920s. Aerial supply is provided by transport aircraft on a dedicated mission and is available in an air zone. You also have to set up an offensive line and remember to assign them to it ( that works for me ). No problem. While state supply from population and infrastructure will be in every (non-impassable) state, a few states dont have victory points, and many states have no base supply. Hollyoaks Diane And Edward Sleep Together, Scamp Crossword Clue 9 Letters, One change that is indicative of the process is the removal of transport ships. Toggle signature. Technology. I have put them into a port then clicked another port to try and have that work, but it did not work either. JavaScript is disabled. How the do you get armies across water? I'm having my usual problems with the plans. Aug 4, 2016 @ 9:49am When you go to the naval overlay every sea zone the . Ask a new player or non-player, "please navally invade province X". One thing to bear in mind is that units with available hub supply will still draw state supply, even if the hub supply is sufficient for that units needs. With the Waking The Tiger DLC you can use them to do the Air Supply mission to supply land troops with transport planes. This has the advantage of reduced micromanagement of hub motorization levels, but it can lead to fluctuating demands for troops, as the number of hubs in range of the army changes over time. How do I do that over sea instead of over land? Aerial supply is provided by transport aircraft flying Air Supply missions. Man the Guns replaces the existing naval technology system of set, successive designs with an extensive modular system that allows players to create more highly customized individual ship classes. Air supply does not impact fuel supply, so even if a unit can trace a line of provinces to its capital and is fully air supplied, if it doesnt have enough state or hub supply it may not receive fuel resupply. This template is going to be your best friend, especially early game, and is able to withstand battle against most units on the field. So, for example, if a division moves from a province where it is 100% supplied, to one where it is 50% supplied, for the first hour in that new province it will still have 100% supply, and then the divisions supply state will go down as its stored supply runs down to 50%. Everything was working just fine, I'd select the division and right-click where I want them to go. So, for example, if there are two states, a level five infrastructure state with a supply hub bordering a level one infrastructure state, the supply flowing from a province in the level five infrastructure state to a bordering province in the level one infrastructure state will flow as if it was level five infrastructure. I use a big army to defend my ports all over asia, i dont have any naval superiority in all that zone so its needed to prevent naval invasion, but when i get invaded some of my division goes to defend . Armoured trains are a special type of train that is more resistant to enemy Logistics Strike air missions. In some cases can mean provinces with no hub supply at all will receive some hub supply, although as noted above, the increasing size of "supply flow drop-off" the further from a supply hub means that extensions in range are likely to be limited. Increasing the level of infrastructure in the area. (40 second video) :. I wish there was a manual embark option. All trademarks are property of their respective owners in the US and other countries. Supply is shown in the game primarily via the supply mapmode. To connect a new supply hub with a rail connection, open the construction interface and select the railways option, and then click on a province with a railway that is connected to the capital, and then click on the province with the new supply hub. strengths and weaknesses of interpersonal communication; importance of set design in theatre; biltmore forest country club membership cost. In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. Bear in mind that railways are also useful for strategic redeployment, and the higher the railway level, the faster troops will strategically redeploy. Answer (1 of 3): There is no best fleet composition for HOI4 it completely depends on where you are fighting in the ocean. You need naval surpremacy iirc in all the zones it would pass through. All ships can transport troops ? Just add them to the front line in Ethiopia. I've gone through several threads and cannot find a definitive answer: You must log in or register to reply here. If you spot a mistake then you are welcome to fix it. TIL that some of the people on Reddit complain about things they see in the title of a post, without the context from the article. I tried to add one tank division and were unable to confirm invasion. Unit: Unit supply draw, and where its coming from. All trademarks are property of their respective owners in the US and other countries. it is a bit confusing, your commands override the AI but as soon as it is done they get control back. So, I went back to the first save I have for this game -- no luck, can't move troops still. If you are fighting in the English channel then you want to have 5-6 Battleship 2's or 3's 5-7 Battlecrusier 2's 10-12 Light cruisers. It is important to bear in mind that if supply falls below a threshold, the air unit will also not receive enough fuel, reducing mission efficiency even further. Redirect page. Transport Planes are used to stage paradrops with Paratrooper divisions. TL;DR: transports have basically been merged into the convoy system. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. I've used troops from a different army, same issue. 2 Answers. Have the division railroad to the nearest port and then shift right click on the target port to queue naval transport option. On the coast, ports act as supply hubs, and are considerably cheaper (5,000 CIC for the first level of the naval base, with a further 1000 CIC added to the cost for each subsequent level). Note that the full benefits of motorization will only be received if sufficient trucks are available. Naval and/or air presence with around (I think) 50% region control. The person in charge of HoI4 development appoints an HoI4 team member to make it oh-so-easy to understand how to navally invade in HoI4. The regions must be the . I want to get my new divisions over there to make sure I'm all good. After motorization, increasing the level of the rail connection is the next most powerful and often (but it depends on how far the supply hub is from your capital by rail) the next quickest. Try to take a port. That's why I'm worried about hearts of iron 4. Both weather and terrain have an impact on the supply system - the tables in the weather and terrain pages on the wiki provide the figures for the various supply impacts for different terrain/weather states. "In Defeating the U-boat: Inventing Antisubmarine Warfare, Newport Paper 36, Jan S. Breemer tells the story of the British response to the German submarine threat. Madgamer166 2 yr. ago. Enough convoys to transport the troops. Railways can be built in controlled, allied or subject territory at any time, and do not need to wait for a supply hub to be completed (or even started). Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. While the AI wont do this, if you want allies not to be involved on a particular front, its possible to toggle off supply for allies on a hub-by-hub basis. Hmmm. Press question mark to learn the rest of the keyboard shortcuts. The amount of stored supply for a division can be seen towards the bottom of the tooltip that comes up when hovering over a divisions name in the Army UI element, as per the example below. While rail lines may or may not need repairing (rail can be damaged by strategic bombing, or by your opponent using scorched earth before they lose control of the state), they wont be available for use right away in most situations. Why is this the case? Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It doesn't seem to work the same way as in EU4 or CK2- I'm playing as mexico, and preparing to attack portugal, but I have no idea how I'm going to do it. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. #4 Quicksilver Jun 13, 2016 @ 1:05am First click the naval invasion button. 1 invasion per army. Everything was working just fine, I'd select the division and right-click where I want them to go. This command adds the specified amount of naval utility to your naval . It also does not work with other troops, regardless of army assignment or location. What is the correct way to screw wall and ceiling drywalls? You need to have naval superiority (>50%) along the route the invasion takes. How the fuck do I naval transport my soldiers to my own port? Each land unit also has an internal supply situation, that is separate from, but related to, the level of supply in a province. Like lets say I want to move troops from New Orelans to NY in peace time. If it looks like its not cost-effective, or possible, to get hub supply from existing hubs, it is also possible to build new supply hubs. Most of the work involves discovering and solving the population's underlying issues, that is, the root causes of their dissatisfaction. I cannot move ANY troops across any water to any province, only by land. or tell you why you should have engineers in your marine division (you did, didn't you?). I get two notices from my cursor: "Cannot transport to a non-naval base location" when hovered over land in Default map mode and "Our fleet does not have access to this region" when using Naval map mode. In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. In this monograph, the authors state that Russia planned the war against Georgia in August 2008 aiming for the annexation of Abkhazia, weakening the Saakashvili regime, and prevention of NATO enlargement. Population adds supply on a diminishing scale from 0.01 supply per province in a state of 30.000 people, to 4.25 supply per province in a state with 23.6 M people. The amount of supply a division requires for full supply is based on a range of elements, including the line battalions, the support battalions (logistics battalions reduce overall supply use), weather and the capabilities of their commanders.